Saturday, September 27, 2008

Look ... whats that !? is there maybe a new MMO on the horizon?

Darkfall Online

http://www.darkfallonline.com/

In my weekly routine with checking gamesites for upcoming games and beta registrations, I stumbled over this. After filling out the beta registration, which I do usually without the demand to know much about a game, I started reading about the features. To make the story short - no breaking new features - but they picked a lot of good things from other games.
  • Graphic looks nice on the screenshots. on the movie you see that they have still some work to do especially the character animations.
  • Skillbased character advancing frees me from the class picking discussion
  • Factions
  • Solid death penalty
  • You can push other people, which makes me wanna meet on a bridge with you :)
  • NPCs to hire for certain tasks (bag-carrier)
  • no PvP Restrictions with the tradoff to ruin your faction standing
  • ...
I know that gamestudios tend to be better at promising features than programming them, but I think I'll keep an eye on that game.

Thursday, September 25, 2008

De "war"

Well had a talk yesterday with blinky and none of us are convinced by WAR so far. :/
Nothing to do with the grafx, it's ugly but I'm used to it now :).
We knew it was a pvp centric game but didn't expect the pve side to be so barren.
Put it this way: we like instances (dungeons) and there are none :(. That's our main grief.

The game has lots of qualities, it's well thought out, it's polished, there are tons of stuffs to do...in theory.
Basically right now all the Public quests are the same and few are oustanding/surprising (except the first dark elf one and the first empire one so far that have a bit more cinematic approach). The chore of it is all about grinding and after a few it gets boring to me. (also the fact that in the end we fight the same mobs ad nauseum)
Everything feels very repetitive, be it pvp or pve so far. They made a tremendous effort to flesh out the quests but tbh we don't read them much and it's too much run and bring back once more (doing quests in batch isn't a good option so far cuz it'll force u to redo areas).

Ofc the class I play have something to do in it (pretty static) but still the progression doesn't suit me either (not enough gear for my taste) and overall I find the immersion factor pretty poor. I don't even see any other class that would fit my style and meet my "fun" requirements (hear look good enough to my eyes for me to identify to my char)
Where AoC was intense in combat here I feel like mashing the same button over and over again for little gain. I don't feel my skills are counting much as in the end it all ends up to a roll of dice (in pq) or to levels (in pvp).

Problem is right now I don't feel like playing much (I'd not even consider playing war solo), the only thing that makes me wanna play is play with you guys lol. Which is sort of bad when I haven't even reached the end of the free month (usually I get tired of an mmo after the first free month not during, hence my concerns)

Dunno if it's an mmo's fatigue from me (never been doing mmo's non stop for so long and there are games ahead that I'll wanna try for sure lol), but I know blinky isn't happy with it so far either so there isn't only that.

Maybe it'll get better with levels but I sort of doubt it and dunno if I wanna put the effort in it. :/
Tbh I don't feel like going back to AoC now, the wound is still too fresh for us to get back there. I prolly won't before the expansion is out.
And I don't see many games I haven't tried and disliked lol. (as I hate redoing things)

For the moment am thinking of giving a try to dungeons and dragons online: stormreach (I'd have preferred it centered around Forgotten Realms than stormreach but well...) like I told u (when I get time I'll try to check the shops for it). I don't have high hopes for it but the game is dungeons centric (instances everywhere) and would probably suit me more than war.
Again just ranting and maybe next playtime will prove me wrong but well am sort of convinced now that WAR just isn't for me no matter its qualities.

Wednesday, September 24, 2008

DDO Dancing mobs

Vid of a guy making mobs to dance with a spell. Priceless.
Danger Danger High Voltage!

Friday, September 12, 2008

Server Names

Just copy/pasting the official server names for release:

If we go core I suggest we take the same names as now (Karag Orrud for destr, Karak-Norn for order) for open rvr there is the poll to the right ;)

Core

Axe Bite Pass
Karag Dron
Karag Orrud
Karak Eight Peaks
Karak Ungor
Karak-Azgal
Karak-Hirn
Karak-Izor
Karak-Norn
Karak-Vlag
Karaz-a-Karak


Open RvR
Dragonback Mountains
Eltharion
Finuval Plain
Mount Silverspear
Sea of Dreams
Shifting Isles
Tiranoc

Role-Play
Burlok
Makaisson

RP Open RvR
Alarielle
Ellyrion

My take on tank (tékohntanc?) and blabla

Being semi bored I'll just go blabla
I haven't tried the Black orc but did the 2 others on the order side. Basically by lvl 4 you usually have the mecanic of the class u use it seems. (time will tell if it changes at lvl 12 by much but seeing from the screens showing for each tree what ability it affects I sort of doubt it)

Chosen: Basically you have some abilities u use to hit and some that are auras. You can only use one aura at a time, however they stay 12s after u switch to another aura. So if you spend time switching u could have 2 at the same time. On paper it sounded good and usefull.
In reality it takes 1 second or so to cast, and u'd need to count time or amount of click to be really efficient with it. Basically I usually pick one aura then fight. If the fight longers I'll click on a second one after a few but you can focus on everything (esp that some doesn't stay, like the taunt) So: usefull in pve if worked with (but not tide turning) and almost useless in pvp cuz it's already hard to run around people and hit them.
It seems the Ironbreaker is sort of the same except that he just uses buffs instead of auras. But in the end it's just mash all the buttons u want/can when u can catch something.
Right now the tank seems to have a good survival (but is it really usefull?) in rvr and a very good one in 1v1 pvp, it's also usefull on some public quests (although sometime you spend the whole pq fighting and still manage to rank 7 or so only because u don't do much dps) but well...doesn't make it fun. It's really a boring class compared to the pro active combat from aoc, combat feels slow and not tactical at all. I'm not sure we need a balanced group like in aoc. Maybe a full dps group would be deadlier (when u see how kanu manages to kos everything on its way and survive :)).

Sorceress: I love it for two reasons: huge dps and ability to do even more :D. (u just need to manage your aggro but u get a detaunt etc...really lovely class)
It's a system I like, every hit/spell u make will fill up a gauge. When the gauge is maxed you use it to unleash an even more powerful skill. You don't have to wait for the gauge to be maxed out to use it but it's better of course. The Witch Hunter uses the same system but only with cc hits (so only hits you do with your sword counts, you need to do 5 hits to fill the gauge then can do a special pistol shot.)
Of course if you don't use your gauge it'll deplete (little by little for sorceress, completely for with hunter). I like the system because it brings a little change in the button mashing and it also allows you to plan ahead (yes I use the gauge now or not, if I do 2 hits now I can start shooting the next mob with a big hit) etc...
Right now those two classes are my favorite simply due to that system (and the fact that they aren't ugly)
Problem: Witch hunter doesn't deal as much dps as the sorceress, his pistol shot is very weak and it's really a cc class with the problems attached (running after people in pvp, no aoe) so in the end you're not ranked well in pq/pvp (I suspect it'll change for pvp once u get stealth, but am not really a stealth boy :/)

I also tried a few other classes:
The elven archmage is a mix of a healer and a mage. Problem is that I failed to see any specific mechanic to it.
The Warrior Priest is nice but he really does little to no dps. Fights last ages with him and I really don't feel like healing much (and by lvl 4-5 he already has 2 heals). I mean it's cool when u can heal yourself it's less cool when the responsibility on the group falls on your shoulder and YOU CANNOT FAIL O_O. ouch ehhe;) esp that targeting in the game isn't that easy (all kanu's fault for being so small ;) )

Finally the swordmaster: well I sort of like him because he builds up (a bit like black orc if I understood well) so basically u need to push 1 to get to 2 and then you can click 3. In pvp you just go 123,123,123.
Only thing that made if better for me is that the moves felt more natural and flowing (animations). It's still very basic but his dps aren't that bad (with 2h)

Oh I tried the white lion a little bit too but well, the pet almost never stays next to u (on aggressive he attacks everything even other people mobs, when u click attack he doesn't do anything so you're forced to have him on defense/follow and I fail to see the real point of him. esp that in pvp they seem rather weak) so I didn't feel like trying it more. Haven't been really pleased by the cc approach again.

I Know blinky likes the goblin shaman, nice dps and heals. She liked the witch elf too but it's cc so if it's ok in pve its running around people in pvp and she doesn't like that much.

Oh and funny thing on the Karak Norn server we created the order chars on it seems that the order is winning the fight lol. (there are tons of elves running around) so it seems that population is getting even on some servers.

Tuesday, September 09, 2008

ugliness at its best


Well I gave it a short shot yesterday evening, just 5 minutes.
First of all here are the available servers:
I don't really remember if I picked Karag Orud or Karak-Hirn tbh, with names like that it's not easy to remember. Not that it matters much anyway, we'll see tonight (if we all have the keys validated lol) which we pick. There are only core servers anyway (so no Open RvR yet)

Then I logged in and euh...well I expected it to be ugly but it managed to surprise me. It's definitely uglier than I thought. I don't know how the people who made nice screenshots managed to do them cuz I'm supposed to be at highest quality (but then might just be my hardware that it considers too low even if I run AoC maxed out lol)
Might be just Chaos area, and haven't checked much, just logged in, made a few steps forward (tried too, had to map the keys) and then logged off.

Chaos is puzzling with muzzling voices and wind blazing. Sound is rather awful too.
As u can see (even if quality of the screen has been lowered) the characters are edgy, the decors are squary (some grey stuff is ground, some other is rocks). Maybe it's first run who does that like in aoc, we'll see tonight but first impression was "omg! Yuk!"

A few other remarks: Running speed is damn slow, Key mappings is sorted alphabetically >_<, Graphics options aren't numberous even with advanced options (might have to force things with drivers there), character creation is simplistic, around 10 faces and 3 that look good, 5 hair cuts and 1-2 that look ok. Sometimes hairs doesn't even stick to the face, u see white holes in between. Clone wars ahead ;) Interface is full of stuffs I don't get directly, some parts are really small.

Oh well we'll see when we play all together :)

Monday, September 08, 2008

Mc Gyver solution

It seems that some have found a way to get the key validation (ofc doesn't do any good until you have an account but kanu could give a try ;) ):
- Identification: Spam F5 until it works
- wait for the end of the loading before clicking on 'product key'
- enter key, check the yes I read blabla, click on validate
- 1013 pop up, don't close it, just put it aside
- again and again until you see "Do you want to verify this key" click yes
- put the new 414 pop up aside too click on yes again
- try again and again until key validation

Seems to avoid a refresh of the page and thus losing connection to the site/page


edit: apparently won't be needed as they are putting out a new page for 4pm. Hoping it'll work this time. Apparently as we didn't get the email we can't stop hoping from what they say. >_<